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 Insane House!2

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Total Votes : 3
 

AuthorMessage
Sn1p3r Sh4wn
General Grade 2
General Grade 2
Sn1p3r Sh4wn


Number of posts : 224
Age : 29
Location : Sniper Land. WIth pie... Lots of pie...
points :
Insane House!2 Left_bar_bleue26 / 10026 / 100Insane House!2 Right_bar_bleue

Achievement : Insane House!2 Modera13
. : Insane House!2 Top_po11
. : Insane House!2 Aa
. : Insane House!2 Aa
. : Insane House!2 Aa
Registration date : 2008-05-18

Insane House!2 Empty
PostSubject: Insane House!2   Insane House!2 Icon_minitimeTue May 27, 2008 10:25 pm

Well, I changed the name of Murder House to Insane House. Don't ask. This is me and Pwndcube's map! And my first Professional Status map (probably pwnddcube's 50th... Sad)There are secret rooms and teleporters! I came up with the double-lock system and the "door-hiding-spot". Cube helped me with the walls and ceilings. The Sniper Tower with the working door is entirely mine, as well as the armory. The origional map only had 1 base (the one where you face where you spawn). However, I edited it for better performance and more hidden rooms! See if you can find the hidden rooms guys!
Insane House!2
-Pics coming soon!-

Credits: Pwndcube- Helping me with the origional base, walls, and ceilings! (I Owe You One!) Helping create the hidden rooms and teleporters!

Sn1p3r Sh4wn- Armory, Sniper Tower, Dual-Lock mechanism, "Door-Hiding-Spot", Zombie Spawns, and the recent add-ons!

THANKS PWNDCUBE! Very Happy
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Admin
Admin
Admin
Admin


Number of posts : 221
Age : 29
points :
Insane House!2 Left_bar_bleue100 / 100100 / 100Insane House!2 Right_bar_bleue

Achievement : Insane House!2 Founde14
. : Insane House!2 Admini10
. : Insane House!2 Top_po11
. : Insane House!2 Aa
. : Insane House!2 Aa
Registration date : 2008-04-12

Insane House!2 Empty
PostSubject: Re: Insane House!2   Insane House!2 Icon_minitimeWed May 28, 2008 12:06 am

i checked it out ands its cool
but if i were you imbed your pics here and more people will download or atleast give link to pictures
4/5 tho
great job
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https://forgearcine.forummotion.com
Sn1p3r Sh4wn
General Grade 2
General Grade 2
Sn1p3r Sh4wn


Number of posts : 224
Age : 29
Location : Sniper Land. WIth pie... Lots of pie...
points :
Insane House!2 Left_bar_bleue26 / 10026 / 100Insane House!2 Right_bar_bleue

Achievement : Insane House!2 Modera13
. : Insane House!2 Top_po11
. : Insane House!2 Aa
. : Insane House!2 Aa
. : Insane House!2 Aa
Registration date : 2008-05-18

Insane House!2 Empty
PostSubject: Re: Insane House!2   Insane House!2 Icon_minitimeWed May 28, 2008 4:25 pm

I can't get on Live! I have no more room on my fileshare for pics! RAWR! It would be too many!
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StScarhand
Master Chief
Master Chief



Number of posts : 23
points :
Insane House!2 Left_bar_bleue0 / 1000 / 100Insane House!2 Right_bar_bleue

Achievement : Insane House!2 Member12
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. : Insane House!2 Aa
Registration date : 2008-05-29

Insane House!2 Empty
PostSubject: Re: Insane House!2   Insane House!2 Icon_minitimeWed Jun 11, 2008 10:32 am

I recently played your map the waiting for the Man Cannon while the humans to sneak in was very clever however it is extremely hard to crouch jump through the window every attempt, and it makes the map a little broken perhaps you could expand the house, and make another entrance. I also liked the backroom to hold the zombies also you should probably make a gametype for this to break through the barriers. Also I felt you could've made the design a bit more neater it seemed crooked unless that's what you were going for Also zombies can hit through a crack in the uppermost wall.

4/5
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Sn1p3r Sh4wn
General Grade 2
General Grade 2
Sn1p3r Sh4wn


Number of posts : 224
Age : 29
Location : Sniper Land. WIth pie... Lots of pie...
points :
Insane House!2 Left_bar_bleue26 / 10026 / 100Insane House!2 Right_bar_bleue

Achievement : Insane House!2 Modera13
. : Insane House!2 Top_po11
. : Insane House!2 Aa
. : Insane House!2 Aa
. : Insane House!2 Aa
Registration date : 2008-05-18

Insane House!2 Empty
PostSubject: Re: Insane House!2   Insane House!2 Icon_minitimeWed Jun 11, 2008 5:07 pm

That is why you go and get the hammer to blast the barriers over. Don't crouch jump though the windows! Also, did you use the "Peasant Hunt V2" gametype? The back room is the dual-lock room, right? What is the upper-most wall? I wanted it to be a bit crooked because it looks run-down.
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PostSubject: Re: Insane House!2   Insane House!2 Icon_minitime

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