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		<title>Competitive / Objective Maps</title>
		<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/-t1.htm</link>
		<description>Slayer, Capture the Flag, Assault, and Oddball</description>
		<lastBuildDate>Sat, 25 Oct 2008 03:28:19 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Competitive / Objective Maps</title>
			<url>http://i195.photobucket.com/albums/z151/fishyz12/forgearcineban.jpg</url>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/-t1.htm</link>
		</image>
		<item>
			<title>Obligation</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/obligation-t189.htm</link>
			<dc:creator>xRedNormandyx</dc:creator>
			<description>[size=150]Obligation[/size]

Created By xRedNormandyx and Adelyss



Download Obligation



Alright. This is my first attempt at an Assymetrical Competitivve map and this one comes with a twist. The layout is the greatest feature because it uses just over half of foundry. The weapons are human and brute based.



Quote:PICS

Overview:





Red Base:





Blue Base:





Tunnel Overview, Cubby, and SMG Spawn:





In the Tunnel:





Action Shots:











Quote:Weapon  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Tue, 14 Oct 2008 01:40:36 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/obligation-t189.htm#1064</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/obligation-t189.htm</guid>
		</item>
		<item>
			<title>Edifice Quad</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/edifice-quad-t191.htm</link>
			<dc:creator>LEGION</dc:creator>
			<description>



I initially designed this map with a multi-team Capture the Flag in mind. 4 teams of 3

I created this map from start to finish and only during play testing did I realize that 

capture the flag and assault only supports 2 teams….I know….lol…….



So…..That's when I decided to create Two variations

Edifice: 2 teams of 6 with game types capture the flag and assault.

Edifice Quad: 4 teams of 3 with game types Team Slayer king of the hill and odd ball (multiball)



down load Edifice  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Sat, 25 Oct 2008 03:28:19 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/edifice-quad-t191.htm#1093</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/edifice-quad-t191.htm</guid>
		</item>
		<item>
			<title>Edifice</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/edifice-t190.htm</link>
			<dc:creator>LEGION</dc:creator>
			<description>





I initially designed this map with a multi-team Capture the Flag in mind. 4 teams of 3

I created this map from start to finish and only during play testing did I realize that 

capture the flag and assault only supports 2 teams….I know….lol…….



So…..That's when I decided to create Two variations

Edifice: 2 teams of 6 with game types capture the flag and assault.

Edifice Quad: 4 teams of 3 with game types Team Slayer king of the hill and odd ball (multiball)





down load  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Sat, 25 Oct 2008 03:25:42 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/edifice-t190.htm#1092</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/edifice-t190.htm</guid>
		</item>
		<item>
			<title>High Treason</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/high-treason-t184.htm</link>
			<dc:creator>LEGION</dc:creator>
			<description>





D.L. High Treason HERE



This is my ninth map and my first attempt at tottaly Asymmetrical map

I have spent a lot of time designing, creating, testing, and recreating.

I have put a lot of thought into every detail of this map, everything is placed as best as I

possibly could.



Due to the fact that the map is Asymmetrical I put a lot of time and thought into weapon 

placement and respawn times



have fun



Map is great up to 6v6 





Quote:Dj DiN



Pros

Beautifully  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Thu, 28 Aug 2008 19:42:40 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/high-treason-t184.htm#1022</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/high-treason-t184.htm</guid>
		</item>
		<item>
			<title>Rewired</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/rewired-t188.htm</link>
			<dc:creator>xRedNormandyx</dc:creator>
			<description>[size=150]Rewired[/size]

Created by xRedNormandyx



Download Rewired



[border]Hello. It's red again. I know that I don't post here very often even though I was around since the beginning. This map was created for the Conditional Forge Off over at Map Maker Guardians. Probably the greatest thing about this map was a goal I set for my self. To geomerge with only one window panel for EVERYTHING. I thought it went pretty well. I guess it is you who is to say if it is good or not. This also  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Tue, 14 Oct 2008 01:37:45 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/rewired-t188.htm#1063</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/rewired-t188.htm</guid>
		</item>
		<item>
			<title>Se7enth Column</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/se7enth-column-t185.htm</link>
			<dc:creator>LEGION</dc:creator>
			<description>Se7enth Column logo





DOWN LOAD



Welcome to The Se7enth Column a small Asymmetrical map. I have designed the entire map around Bungie's 

infamous logo.

With open areas and small winding corridors, I have created a map that can and will be loved by the masses. 

No matter what fighting style you play there is something in this map for everyone.





some sections of the maps geometry and weapons will change depending on symmetrical or asymmetrical game type



best played with  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Mon, 15 Sep 2008 03:37:53 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/se7enth-column-t185.htm#1035</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/se7enth-column-t185.htm</guid>
		</item>
		<item>
			<title>Transgression</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/transgression-t163.htm</link>
			<dc:creator>LEGION</dc:creator>
			<description>



***Please Post If You Download***



D.L. Transgression



trans·gres·sion  [trans-gresh-uhn]

to pass over or go beyond (a limit, boundary, etc.):



Welcome to Transgression

Transgression is a totally symmetrical map, and contains long narrow corridors, mixed with tight turns.

I have created a map that caters to a stand off at ever turn.

No matter what long desolate corridor you find your self in, there will be several points of advantage.

Weather you are defending your  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Mon, 21 Jul 2008 16:26:04 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/transgression-t163.htm#875</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/transgression-t163.htm</guid>
		</item>
		<item>
			<title>Aspire</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/aspire-t172.htm</link>
			<dc:creator>LEGION</dc:creator>
			<description>



***Please Post If You Download***





D.L. Aspire here



I would like to thank all the guys over at United We Forge for all the testers u guys

were great and unbelievably helpful



This is my eighth map 

I have spent a lot of time designing, creating, testing, and recreating

I have put a lot of thought into every detail of this map everything is placed as best as I

possibly could



Map is great for 4v4



Gametypes

slayer, team slayer, K.O.T.H., odd ball, C.T.F.,  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Wed, 30 Jul 2008 05:47:08 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/aspire-t172.htm#911</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/aspire-t172.htm</guid>
		</item>
		<item>
			<title>The mombasa sewers/Catwalks.  All gamtypes</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/the-mombasa-sewers-catwalks-all-gamtypes-t154.htm</link>
			<dc:creator>Stewie2552</dc:creator>
			<description>BUNGIE LINK!!!!!!!!!





Picture it. between the events of halo 2 and 3. Mombasa is being glassed and thousands are running and dying by the cruel covenant. Not many, but a rough bunch of citizens with a few marines jump into sewers under the city and fight to stay alive.



****************************************************************************************************



The map, catwalks/mombasa sewers was for ever in the making. coupled with my ring of death and my collapsed lung,  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Tue, 08 Jul 2008 20:05:33 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/the-mombasa-sewers-catwalks-all-gamtypes-t154.htm#787</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/the-mombasa-sewers-catwalks-all-gamtypes-t154.htm</guid>
		</item>
		<item>
			<title>The Heights</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/the-heights-t148.htm</link>
			<dc:creator>DarkEndevour</dc:creator>
			<description>Great map made by me Prime Assasin

FINISHED YESTERDAY



1 DAY 25 DOWNLOADS!!!



THE HEIGHTS





DIRECT QUOTES:



InnerPyroboy: OH MY GOD I LOVE THIS MAP!!

Lil Priegs: LETS DO IT AGAIN!!

TJ Draco: This better be on your fileshare man!!



Here are some screenshots of the map.













NO TELEPORTER CAMPING SEE FOR YOURSELF WHAT I MEAN!!!

Strangely replayable map..



PERFECT FOR ANY SLAYER GAMERTYPE YOU MAY HAVE!!!!

(slayer only)



THE HEIGHTS FEATURES  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Thu, 26 Jun 2008 20:33:15 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/the-heights-t148.htm#740</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/the-heights-t148.htm</guid>
		</item>
		<item>
			<title>installment 002</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/installment-002-t140.htm</link>
			<dc:creator>x1 caboose 1x</dc:creator>
			<description>Creator: me



testers: me x snipelilmunch x maggot sk8 x theonepower ABH overkill ka thuix



map size: Small



Players: 2-6



Gametypes: slayer ctf assault KOTH (recomend mosh pit)

use the forgehub post for pics 



http://www.forgehub.com/forum/competitive-maps/15383-installment-002-a.html





 



Aslo try my gametype for it works rather well: Fusion CTF



this gametype was made only for small maps!



 







 



Backstory:



In year 2552 when the earth  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Wed, 18 Jun 2008 16:00:59 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/installment-002-t140.htm#687</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/installment-002-t140.htm</guid>
		</item>
		<item>
			<title>The Beach House</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/the-beach-house-t130.htm</link>
			<dc:creator>xX eMoDoggie Xx</dc:creator>
			<description>Summary: The Beach House was a beautiful place that was located on a island. Under the island was a valcano. This beautiful place has now turned into the most dangerous place to be!   



A map that goes great with Slayer, Team Doubles, and KIng of the Hill. This map represents a house on a island, with a pond in the middle. There is also a waterfall, The fusion coils blowing up underground represents the valcano eruptting underground!



2-4 players





DOWNLOAD BEACH HOUSE



Overview







Here  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Sat, 14 Jun 2008 12:57:42 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/the-beach-house-t130.htm#659</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/the-beach-house-t130.htm</guid>
		</item>
		<item>
			<title>Interlock the Objective Collesium</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/interlock-the-objective-collesium-t101.htm</link>
			<dc:creator>StScarhand</dc:creator>
			<description>Suitable for 8 ppl 2 teams of 4 or less CTF



link:  http://www.bungie.net/forums/posts.aspx?h3fileid=30551744



underground



overview



overview </description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Thu, 05 Jun 2008 21:38:42 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/interlock-the-objective-collesium-t101.htm#560</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/interlock-the-objective-collesium-t101.htm</guid>
		</item>
		<item>
			<title>Sub-Station</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/sub-station-t52.htm</link>
			<dc:creator>xX eMoDoggie Xx</dc:creator>
			<description>Yet another map built for fighting underground again! YAY! Sub-station is where the Spartans trained to be RECON.They wanted RECON so badly, they took it seriously and killed eachother! This is a very small map and is considered to be played with 6-12 players. If over the limit, spartans and elites will be all over the place! Well that might be fun?  

 

Here is the link to Sub-Station!



6-12 players



Gametypes: CTF, team slayer, slayer, and infection.



Pics



Overview of the  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Sun, 18 May 2008 20:18:29 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/sub-station-t52.htm#238</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/sub-station-t52.htm</guid>
		</item>
		<item>
			<title>Cargo [280 dlds!]</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/cargo-280-dlds-t53.htm</link>
			<dc:creator>xX eMoDoggie Xx</dc:creator>
			<description>Cargo...    A cool map.  A freakin', nice, awesome, eye-popping, sensational, heartbreaking, lifetaking, gutbusting, cool MAP!!!  



http://www.bungie.net/Forums/posts.aspx?postID=17198087



This map is about a warehouse with a whole bunch of things in it. If you play capture the flag with this level, you have to get to your opponents helicopter by the mancannon. Or, take the risk and jump from helicopter to helicopter!





Heres a picture of the helicopters!!!  









Make  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Sun, 18 May 2008 20:19:41 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/cargo-280-dlds-t53.htm#239</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/cargo-280-dlds-t53.htm</guid>
		</item>
		<item>
			<title>Crash-Site</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/crash-site-t54.htm</link>
			<dc:creator>xX eMoDoggie Xx</dc:creator>
			<description>------------PLEASE RATE AND COMMENT------------

---------------Would BE APRRECIATED--------------

~~~~~~~~~Made by: R0B0TIC M0NK3Y~~~~~~~~   =)



Gametypes:Slayer,Team slayer, CTF, and Infection.



Recommended players: 6-10





"Sir, i have readings that 145 Scorpian has been hit and shot down."

Here are the coordinates. CLICK ME

"Elaborate, Private."

"Well, we have a reading that there might be survivors at the "Crash-site" sir.

"Okay, hook up Bravo  Team, to see if they  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Sun, 18 May 2008 20:22:05 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/crash-site-t54.htm#240</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/crash-site-t54.htm</guid>
		</item>
		<item>
			<title>Containment-The Name Says It</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/containment-the-name-says-it-t67.htm</link>
			<dc:creator>Stewie2552</dc:creator>
			<description>Picture running around in a maze with watever halo 3 weapon you want using watever equipment you need and any power-up you need to complete your task.  Isn't it beautiful?  Well now it's a reality!!  In this map, use watever weapon in the arsenal to kill those ho..., i mean enemies.   Listed below are the rough draft of items, not the full list.  Other weapons are out there for you to find. Muhahahahahaha.



Weapons:

spiker

SMG

needler

rocket

sniper

sword

shotty



Equipment

flare

radar  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Tue, 20 May 2008 22:46:44 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/containment-the-name-says-it-t67.htm#298</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/containment-the-name-says-it-t67.htm</guid>
		</item>
		<item>
			<title>Curvature- a small slayer map with a unique look</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/curvature-a-small-slayer-map-with-a-unique-look-t68.htm</link>
			<dc:creator>biwer71</dc:creator>
			<description>One of the few maps I have made that are meant just for slayer. This one I like personally because it has a unique look to it. The main floor is curved. It isn't the biggest slayer level, but still can play 2v2 or possibly 4v4. 



Link to the map thread



I'll have pics on the site in a little while



Pics

The Curved Sides (On the other side of the wall, there is another side just like this, the entire map is symmetrical.

The two holes you see in the first pic. They lead to the shotgun  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Wed, 21 May 2008 01:27:33 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/curvature-a-small-slayer-map-with-a-unique-look-t68.htm#304</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/curvature-a-small-slayer-map-with-a-unique-look-t68.htm</guid>
		</item>
		<item>
			<title>CORE</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/core-t33.htm</link>
			<dc:creator>LEGION</dc:creator>
			<description>



DOWN LOAD CORE



***Please Post If You Download***



This is my third map I have spent a lot of time designing, creating, testing, and recreating 

I have put a lot of thought into every detail of this map everything is placed as best as I

possibly could 



Map is great for 3v3 to 5v5



This map is symmetrical as well as asymmetrical depending on game type being played



Symmetrical

on symmetrical game types the attacking and defending teams will start in the long hallway  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Fri, 09 May 2008 22:19:29 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/core-t33.htm#98</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/core-t33.htm</guid>
		</item>
		<item>
			<title>Vertez</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/vertez-t10.htm</link>
			<dc:creator>blamedraptor</dc:creator>
			<description>Vertez

(clcik Vertez to download)



**************************************************

***********Plz reply and give advise*************

**************************************************



This map is best for 1v1, 2v2, 3v3, or FFA 

this map is very fun to play with because of spartan room and under water cave, and is a very fun experience to play on





pictures:



































thanks to AdMan00 for the curvy floor idea

and i did get  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Fri, 18 Apr 2008 13:51:19 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/vertez-t10.htm#11</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/vertez-t10.htm</guid>
		</item>
		<item>
			<title>Construction Depot</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/construction-depot-t25.htm</link>
			<dc:creator>MaFia lil DuDe</dc:creator>
			<description>WARNING: This is one of my first maps. NO interlocking. But i still think its fun to play and all my friends agree, so i figured id post anyway. (Also im rly bored at the moment..)



Map: Construction Depot



Suggested Variants: Slayer or Team Slayer

(2-8 players)



(My pictures are too large to post to forum so follow the link to the pictures.)



PICTURES HERE </description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Sun, 27 Apr 2008 14:34:08 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/construction-depot-t25.htm#76</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/construction-depot-t25.htm</guid>
		</item>
		<item>
			<title>Barrier Tower 1</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/barrier-tower-1-t31.htm</link>
			<dc:creator>LEGION</dc:creator>
			<description>



Down Load Barrier Tower 1 Here









***Please Post If You Download***



This is my fourth map I have spent a lot of time designing, creating, testing, and recreating 

This map is LOOSELY based on the campaign level 8 known as THE COVENANT 

There are some changes that have been made for the soul purpose of playability



Map is great for 3v3 to 5v5





Suggested game types

KOTH

Slayer and Team Slayer

Land Grab

Oddball

























































Down  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Fri, 09 May 2008 22:17:36 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/barrier-tower-1-t31.htm#96</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/barrier-tower-1-t31.htm</guid>
		</item>
		<item>
			<title>4RUNNER</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/4runner-t32.htm</link>
			<dc:creator>LEGION</dc:creator>
			<description>



D.L. 4RUNNER HERE



***Please Post If You Download***



4RUNNER complex also known as Installation 69 

This is my fifth map I have spent around a week designing and creating this bad boy

This is a symmetrical map. I wanted to create a map with lots of angles.

Every weapon and equipment is strategically placed through out the map.

I wanted to use every technique that I know. this is by far my best map to date.



Low corridors to sneak around in

Teleportors with multi-receivers  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Fri, 09 May 2008 22:18:33 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/4runner-t32.htm#97</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/4runner-t32.htm</guid>
		</item>
		<item>
			<title>F.U.B.A.R.</title>
			<link>http://forgearcine.forummotion.com/competitive-objective-maps-f1/fubar-t34.htm</link>
			<dc:creator>LEGION</dc:creator>
			<description>





F.U.B.A.R.



***Please Post If You Download***



I do not want to Bump my thread so PLEASE POST! 



Welcome to F.U.B.A.R. No gimmicks just a straight forward classic Halo style map.

I have been working on this map for the last month creating, testing, and creating again.

I tried to design a map that plays like the classic Halo maps that we all fell in love with, 

and with this inspiration, I have created F.U.B.A.R. It's 9 sections that are all built with their

very own  ...</description>
			<category>Competitive / Objective Maps</category>
			<pubDate>Fri, 09 May 2008 22:21:13 GMT</pubDate>
			<comments>http://forgearcine.forummotion.com/competitive-objective-maps-f1/fubar-t34.htm#99</comments>
			<guid>http://forgearcine.forummotion.com/competitive-objective-maps-f1/fubar-t34.htm</guid>
		</item>
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